![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitzZhb10dvsePIPJZoSJ9nSk0M-OFD4wxQeYAFFd5_euN7Qhz1D1sVOR9ONrO3fMncsHm0p084OyuecNWS9dzkVBZaK7SeF0J3E2onbIIRjPosF5i3jyN_kpG_RNK7AxZaLCVkgEu8q88/s320/ferrari.png)
My investigation into XNA is going well. I found out some good video tutorials at the XNA Creators Club. The first one showed me how to get a model in your app and rotate it. The shot to the left is of a free Ferrari model I got from Turbo Squid rotating around it's Y axis and rendering at 60 frames per second. Not too shabby, considering it took me all of three minutes to get this done, from the moment I opened Visual Studio C# Express. Now, to the next tutorial... Oh, by the way, the frame counter on the top left is Fraps.
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